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Welcome!
Welcome to my Animation Portfolio. I am currently a Contract Animator at ArenaNet in Bellevue WA. I have a deep passion for animation. With 2 shipped titles, and another on the way,
I can truly say that I take great pride in being able to take any type of humanoid, quadroped or any other living thing and see it brought to life through realistic or cartoony animation. I am a self-motivated, diligent worker. I am also proud to say that my computer fluency includes Photoshop, 3DS Max, Maya, Flash, Motion Builder, After Effect, and I am able to perform basic rigging, modeling, and compositing. I feel so privileged to be doing something that I thoroughly enjoy. Go ahead and click around and please contact me for any work you might need! Thanks!
Drew Mueller
Contact Me | 360-202-0713 | Email: drew_mueller_hotmail.com
Resume Drew Mueller
Contact address: 16821 NE 39th CT #E1014 Redmond, WA 98052
e-mail : drew_mueller_hotmail.com drewmueller.com | cell : 360-202-0713 |
Objective
To be able to apply my talents and education as a creative animator and artist in an environment that will allow me to continue to grow and perfect my animation skills
Work Experience
January 2010 - Present: Contract Animator at ArenaNet in Bellevue WA.
Guild Wars ll - I am responsible for the cloth, hair, and armor animation in the game. I have also been cleaning up motion capture animation. It has just been an amazing opportunity for me to really focus on secondary animation, learn the motion capture process and grow as an animator.
2008 - 2009: Contract Cinematic Animator at Airtight Games in Redmond, WA.
Dark Void - While working with the Cinematic Lead, I had the pleasure of working on the cinematics for the game. By using the basic principals of animation, such as staging and overlapping action, I brought my characters to life in a very dramatic yet realistic way. I was able to work under pressure while respecting all deadlines.
2007 - Art Intern at Gas Powered Games. Lip sync animation Supreme Commander Forged Alliance. While interning for Gas Powered Games I worked side by side with the Studio Art Manager. I was able to get a great feel for life as an animator. Being apart of an animation team requires organization, enthusiasm and communication skills. I received professional guidance in my lip sync and facial animations.
Academic Qualification
BFA in Production Animation from DigiPen Institute of Technology Redmond, WA
Culinary Arts Skagit Valley College - 12 units
English Lane Community College - 12 units
Professional Training
3D Studio Max (6 years): Character Animation, Biped, Modeling, Skinning
Maya (5 years): Character Animation, Modeling, Motion Capture
Adobe After Effects (6 years): Animatics, Video Editing, Motion Graphics
Adobe Photoshop (6 years): Painting, Graphic Design, Photo-correction
Flash (2 years): Character Animation and Design
Motion Builder (1 year)
Drawing (11 years): Watercolor, pen and ink, charcoal
Awards and Achievements
My Senior Project was featured in the Animation World Network's "Web Toons You Need to See 2010" article. Time to Harvest (#6)
COSMO REEL
Drew Mueller's Demo Reel 2011
SHOT BREAKDOWN
A - Character animation in Maya.
B - Character animation in Maya.
C - Cinematic/Character animation in Maya. (Dark Void)
D - Creature animation in Maya for (GuildWars 2)
E - Character animation, modeling and rigging in 3ds Max.
F - Character animation in Maya.
G - Character animation in Maya.
H - Character animation in 3ds Max.
I - Character animation, modeling and rigging in 3ds Max.
J - Character animation in 3ds Max.
K - Character animation in Maya.
Drew Mueller
Contact Me | 360-202-0713 | Email: drew_mueller_hotmail.com
Drew Mueller 2011 All Rights Reserved Contact info: Tel:360-202-0713 Mail:drew_mueller_hotmail.com